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 EQG Online

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PostSubject: EQG Online   Tue Oct 04, 2011 10:59 pm

EQG Online



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EQG Online has a setting in the
extensive outer space with mechanism and fantastical illusionism
combined. Starting from the borders of the galaxy called as the NOVUS
solar system, EQG Online is the arena of competition between the
spiritual civilization called as Holy Alliance CORA, machine
civilization of ACCRETIA Empire, and the BELLATO Union which pursues
harmony of spiritual and mechanical. The Holy Alliance CORA, ACCRETIA
Empire, and BELLATO Union each win their independence as the strong
ARCANE fell down. Then they obtain the essence of ARCANE civilization
and fight for the supreme power in the star system.


Each country has a supreme task to become stronger through surviving
battles with each other, the mighty forces of ARCANE, and even vicious
foreign creatures. Each civilization can develop through force and items
depending on their characteristics. The force is strength representing
the spiritual civilization. Each having its own features, the force can
get stronger through training.

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Items are peculiarities of machine civilization and can be produced,
exchanged, and repaired using resource mining and trade. Each item has
its own features which are used in attack and defense. The Holy Alliance
CORA, ACCRETIA Empire, and BELLATO Union can use special skills like
summoning, machinery equipment, and production depending on their
civilization. These skills strengthen individuals, but also are greatly
useful in group battle.
The principle of nature that forms the NOVUS solar system is the
repetition of certain numbers and rules, like the doctrines of Decenian,
the people of Holy Alliance CORA believe in. The power of elements of
nature- fire, water, earth, wind, saints, and darkness, show great
energy in each combination but sometimes lose strength in wrongful
mixtures. The balance and regular number arrangements are the foundation
of the force and also affect the elements of nature. Users must select
his or her preferable civilization and country, and use that force to
step forward into the solar system and subjugate the galaxy.

Elaborate Growth System


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Previous games all had the same formula of "level= strength of
character= social position." This brought a standardized result of
determining the character's power by how much you invest your time into
it. However, this character strength was settled by several complicated
factors such as level, mastery, and class in EQG Online. The social
position was determined not only by level but also with contribution to
the race. A completely different system from the previous rule was
constructed.
A difference between characters on the same level may occur depending on
their mastery. Mastery means it increases by the propensity of the
player who makes progress in the game. In other words, characters of EQG
Online well reflect the personality of the player unlike other games.

PvP & RvR


Positive PVP


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Indiscriminate PVP only induces interest for a short time and does
not work properly as the motivating factor of the game.
However, PVP and RVR exist in EQG Online as one of the actions for the
"survival of the race". EQG Online supports a PVP system motivating
battles between individuals of other races that are expanded into guild
fights, league fights, national wars, and ultimately reaching war
between planets.

War between RACES


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Players belonging to each race have a position in their first race.
They must fight battles with other races in order to survive, which
leads to the benefits of the race. Later on, EQG Online will develop so
that an independent country can be established when one breaks free from
the race and conquers a planet as national territory. This country will
be able to organize large-scaled combinations of guilds to continue war
between planets.
WEBSITE : [You must be registered and logged in to see this link.]
GAME CP : [You must be registered and logged in to see this link.]
DOWNLOAD : [You must be registered and logged in to see this link.]
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